

The yellow color for allies has also been changed to try and achieve the same style of a more muted and darker shade that I believe the blue and red have. The red team color was swapped as well for a slightly darker shade, but the difference is fairly negligible. The team color changes have swapped out the rather ugly light blue for a darker shade that looks better across the board. Place the modded WW2Art.sga and WW2Data.sga in the Archives folder and replace the vanilla versions (Recommended that you make backups of the vanilla files first) Navigate to your Company of Heroes main folder>WW2>Archives Structures are unchanged (This includes the British command trucks, which are considered structures) because I was unfortunately unable to find a complete and non-buggy way of removing them from structures. All team color markings removed from all factions vehicles. Improvements to various vehicle UI icons, mostly ToV units, to make them more consistent with the quality of other vehicle UI icons. Minor tweaks to the icon and portraits of the Panzer Elite Tank Buster and Assault Grenadier units. Changed the Panzer Elite Henschel Hs 129 attack ability icon. Swapped the Panzer Elite Jagdpanther call-in icon with a better looking icon that appeared to be unused in-game but existed in the files. Rangers now have a proper Thompson SMG icon rather than the StG 44 icon for the rare event that they take major casualties and they lose their bazooka icon. The King Tiger call-in ability is actually a King Tiger icon rather than the old Tiger Ace as well. Terror Doctrine banner now portrays the King Tiger. This small mod is set of minor tweaks to the vanilla visuals of Company of Heroes, mainly inconsistent UI elements or just little things that I thought looked better, and a tweak to team colors.
